Summary[]
Vinz Clortho is the Keymaster in Guild Lobby (#zone guildlobby 71 347 1
). You hand him key fragments and he will give you a key that unlocks the next zones for progression.
Dialogue[]
You say, 'Hail, Vinz Clortho'
Vinz Clortho whispers, 'I am Vinz, Vinz Clortho, Keymaster of Gozer...Volguus Zildrohoar, Lord of the Seboullia. Are you the [Gatekeeper]?'
Gatekeeper
Vinz Clortho whispers, 'I have the power to forge the [keys] for the Gatekeeper.'
keys
Vinz Clortho whispers, 'There are several keys. They are the [Key to Kunark], the [Key to Veeshan's Peak], the [Key to Velious], the [Key to Temple of Veeshan], the [Key to Luclin], the [Key to Vex Thal], the [Key to Plane of Tranquility] the [Key to Discord], and the [Key to Omens]. Each key grants access to new areas to explore, and you must acquire them in order. If you find one of the key fragments, bring it to me and I will forge the full key. The fragments can be found on ghosts of the creatures that held the original keys.'
Key to Kunark
Vinz Clortho whispers, 'The fire and ice dragons have this key, and so does the ancient Iksar in Karnor's castle. It grants access to Old Sebilis, Chardok, Chardok: Halls of Betrayal, and Howling Stones.'
Key to Veeshan's Peak
Vinz Clortho whispers, 'Trakanon has this key. He will not give it up easily. If you cannot find the key, his tooth will do.'
Key to Velious
Vinz Clortho whispers, 'Phara Dar holds the key to Velious. It grants access to Kael, Skyshrine, Icewell Keep and the Plane of Growth.'
Key to Temple of Veeshan
Vinz Clortho whispers, 'The three kings of Velious hold this key.'
Key to Luclin
Vinz Clortho whispers, 'Vyemm and Vulak`Aerr hold the last keys to Luclin. It grants access to Sanctus Seru, Ssraeshza Temple, The Deep, The Grey, Akheva Ruins, Acrylia Caverns, Grimling Forest, Grieg's End, and The Umbral Plains.'
Key to Vex Thall
Vinz Clortho whispers, 'Lord Inquisitor Seru and Emperor Ssraeshza have the key to the shadow city of Vex Thal. There is also rumor of an unadorned staff that could be the key for one determined enough.'
Key to Plane of Tranquility
Vinz Clortho whispers, 'The queen of shadows has the key to the Plane of Tranquility. It grants access to the Planes of Tranquility, Justice, Innovation, Nightmare, Disease, and Storms.'
Key to Discord
'Quarm has the key to the Gates of Discord. It grants access to the Natimbi, Qinimi, Riwwi, Ferubi, Barindu, and the Abysmal Sea.'
Key to Omens
'Tunat has the key to the Omens of War. It grants access to the Dranik Scar, Wall of Slaughter, Riftseekers Sanctum, Harbingers Spire, Nobles Causeway and the Ruined City of Dranik.'